Details
Position
Environment Artist [m/f]
Job Type
Full-time
Qualification
Middle or senior
Description

Environment Artist [m/f]

Environment Artists work with level designers to build game spaces from initial concept phase to the final polished, playable stage. The environment artist’s primary duties, under the direction of the art director and lead artist, are in 3D modeling, texturing, and lighting. The artist is expected to collaborate with technical artists and production to assure that spaces are, as well as beautiful, technically feasible within reasonable timeframes.

Responsibilities

Modeling terrain geometry and level objects and props

UV mapping

Generating materials (using normal maps diffuse maps, specular maps etc)

Collaborating with the level design to create levels which balance aesthetics with playability and technical feasibility

Qualifications

2-5 years of experience in professional game development

A gifted eye for helping to develop and work within an appropriate artistic style, and to execute according to the overall Art Direction and project goals

Experience with Unreal 2.5 or 3 tools and workflows

Fluency in 3DSMax and Photoshop

Fluent knowledge of composition and balance

Solid placement skills specifically with modular asset building sets

Ability and desire to collaborate with designers and other artists to create finished game spaces that serve the needs of both disciplines

Ability to learn new tools and processes, as well as to suggest improvements in order to streamline production

Meet strict production deadlines

Ability to take and apply direction and work well in a team environment

Ability to communicate effectively in English, both verbally and in writing

Desirable skills

Passionate about videogames

Thorough understanding of shading models both real time, and non real-time a plus

Experience in ZBrush or Mudbox a plus

Strong understanding of architecture

Traditional sculpting background

Experience working in Sub-D, Nurbs, or other high-end modeling formats

YAGER is an independent developer of computer and video games based in Berlin, Germany. We are specialized in the creation of AAA, multi-platform action experiences, for a global audience. Attention to detail is a hallmark of our development; from refining game play to the point of excellence, to instilling both the stories and the environments with enough depth and detail to set our products apart.

We are an English speaking studio with more than 100 people from 15 different countries. This rich mix of individual skills, backgrounds, and perspectives creates an open-minded and collaborative atmosphere vital to the success of our productions.

Interested?

Please send your application (covering letter, C.V., references, work samples – max. 10MB) along with salary and availability details to the attention of our HR Department to jobs@yager.de. Please be sure to reference "Environment Artist (f/m)" in the subject line of your email.

YAGER Development GmbH
Human Resources Manager

Pfuelstrasse 5
10997 Berlin

email: jobs@yager.de
web: www.yager.de

Published till
Jan 1, 2011

contact data
Institution/Company
YAGER Development GmbH
Address
Berlin, Germany
Creativeset.net
http://www.creativeset.net/jobs/2010-11-...

Categories
Job Sector
Games
Location
Regional