Tagesspiegel back

How video games absorb the emotional state of the Corona crisis

"Death Stranding" and "Animal Crossing" let people interact in empty spaces. They are about creating proximity - despite distance.

Read full article

Category: News

rss

Also a good read

close
close

Cookie-Policy

We use cookies to provide the best website experience for you. By clicking on "Accept tracking" you agree to this. You can change the settings or reject the processing under "Manage Cookies setup". You can access the cookie settings again at any time in the footer.
Privacy | Imprint

Cookie-Policy

We use cookies to provide the best website experience for you. By clicking on "Accept tracking" you agree to this. You can change the settings or reject the processing under "Manage Cookies setup". You can access the cookie settings again at any time in the footer.

Privacy | Imprint