A nomadic life implies the common use and the temporary sharing of a home. What are the feelings that determine the quality of the relationships with such spaces? Is it possible to sense architectonic identity beyond ownership? And, can we, through new technology, design virtual environments that trigger emotions like “belonging to a place” more than places that belong to us?
Hannes Meyer’s Co-op Interieur was conceived as a display of nomadic life rather than a room. It pointed to the contemplative aspects of privacy and intimacy. From this point of view, through the project home-less, we will investigate the qualities of the individual rooms at the Bauhaus Bundesschule. We will build them into an immersive virtual environment that not only supports interaction with space and other inhabitants but also augments the experience of the place beyond its physical features.
In a unique double module, the architect, VR artist and scientist Isabella Pasqualini and the VR developer Céline Dupuis offer a combined design and coding seminar for immersive virtual reality in Unity. This class is addressed to artists, designers, curators etc., or, to programmers, developers and creatives with coding experience. The result will be an interactive, connected virtual architecture.
Best suited for Module 1: Designers, Artists, Architects, Curators etc. advanced in 3D modeling, animation or video editing
Course languages: English, French, German
What to bring: Laptop
Mentor:Isabella Pasqualini is an architect (ETHZ 2000) and scientist.Céline Dupuis is a Digital Media Engineer who believes in the fusion of Art and Science.
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